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Old 10-27-2008, 04:17 PM   #31 (permalink)
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Default Re: Halo 3: Recon

next fall.

*sigh*

I would rather them say comming soon.
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Old 11-02-2008, 01:50 PM   #32 (permalink)
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Default Re: Halo 3: Recon

Okay I cant be bothered to read up on 4 pages so I am just going to post what I know and think.

1) Halo 3: Recon is a Halo 3 Expansion
2) Halo 3: Recon will come out in Fall 2009
3) Halo 3: Recon multiplayer will join with the Halo 3 multiplayer and add a new level to online play, and will include new maps.
4) It will be a Halo style FPS centered around an ODST, with the rank of Lance Corporal.
5) It will be Bungie's last Halo project.

Okay so this is what I think. A full year for an expansion seems like a very long time considering, they have all the engines and technology already set up and freely available, as well as a lot of models, textures and sound effects. A full year makes me think it will be fairly long game. The multiplayer sounds cool, but I can't imagine they would introduce an ODST modal as it would be too small, unless there would be ODST only game types? I was hoping for a Tactical T/FPS, but hey I can't complain halo is awesome, and there is a silencer on that SMG variant, so I'm guess some gameplay parts will be different. I personally have a theory that this ODST will be a Spartan one, to set him/her above the rest. We know the S1s went back into normal service, and have all the genetic enhancements that the S2s do. The fact that it will be their last Halo project saddens me. But it seems their next game will be a Tactical Shooter, so I can't wait for that.
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Old 11-02-2008, 03:29 PM   #33 (permalink)
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Default Re: Halo 3: Recon

I don't know about the long game bit. Sure they have a great deal of work done, but it still comes down to individual teams. Usually those teams are broken up and working on their own. One team is building the engine & code while another focuses on level design etc. So even while they may have an engine and sound effects, it still comes down to the art designers, campaign designers and level designers to physically build and ship within one year. Don't forget the months needed for testing and bug fixing.

Given these factors, I don't expect it to be a long expansion, but something that can be used to ship out more Halo 3 maps and a few achievements. Maybe 4 or 5 levels? We'll see when it ships!
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Old 11-02-2008, 03:41 PM   #34 (permalink)
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Default Re: Halo 3: Recon

I was hoping for 8 Tasavo Highway length levels.
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Old 11-06-2008, 11:19 PM   #35 (permalink)
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Default Re: Halo 3: Recon

Quote:
Originally Posted by Nero Phoenix View Post
I was hoping for 8 Tasavo Highway length levels.
That be awesome.
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