Anyone here who follows RvB AT ALL should know something about this AMAZING new game called Grifball.
I could try and explain the game to people who don't know about it, but I would rather add a few links and some quotes
Grifball Official Website RvB To Participate you need:
-Xbox 360 with a copy of Halo 3
-Xbox Live gold membership
-Download the Grifball map and Game Variant
-Optional-Heroic Map Pack (you need foundry to play the official game, but Rooster Teeth has created a map for people without the pack on Last Resort)
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How to Play
Grifball is an extremely fast paced sport game type that's played on an open court between two teams of four players. Each team has a goal and each player carries a gravity hammer and an energy sword. In the center of the arena is a single ball that can be picked up by anyone on the field. Each match consists of 5 rounds, with each round ending when someone slams the ball into their opponent's goal. The team with the most goals wins.
It's a very simple game by design, but it's an enormous amount of non-stop action. At any point in time, you are either on defense with your 3 teammates guarding your goal or you are on offense as the ball carrier with three blockers. In a second, the game can turn and you have to be ready to seamlessly change roles.
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RULES OF GRIFBALL
Grifball is a simple game. Two teams of four players square off in an arena in which each team has a goal. The object is to take the ball in the middle of court and put it in the other team's goal.
Scoring a goal earns one point and ends the round.
Each match consists of at least five rounds. The team with the most goals at the end of the game wins.
Each player is equipped with only a gravity hammer and an energy sword. There are no grenades. All weapons have unlimited ammo.
The base Halo 3 gametype is Assault (neutral bomb). Damage is set to 300% with player health set to 10%. One direct hit will kill a player.
Dead players respawn in three seconds at their own goal.
The ball carrier has a 3x Overshield, 150% speed and turns orange for some reason. Any player may become the ball carrier by picking up the ball.
Friendly players can hurt each other. Learn to use your radar.
Spawn camping is both legal and a totally awesome strategy.
In the highly unlikely event that a player finds themselves outside of the arena (beyond the wall), they must find a teleporter. It will drop the player into the middle of the arena. It is the player's duty to return to play within 30 seconds (judged by time on Save Film) or they forfeit the entire match. If they leave the ball beyond the wall, it will reset within 30 seconds. Play is not suspended while the ball or ball carrier is out of bounds.
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So here is all the information needed to make you understand the game. To join games you can go to the Grifball forums or just get a bunch of people here together for a game!